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3D Maker Studio
User Guide

Your 3D files, the 3D Designer and the File converter in one app.

3D Maker Studio with the Library open on a folder of models

For 3D Maker Studio for Windows. October 2026.

Contents

  1. The Studio
  2. Getting started
  3. The window and its tabs
  4. Working between the tabs
  5. Library
  6. Choosing a folder
  7. Browsing your files
  8. Looking at a model
  9. Keeping your files tidy
  10. Finding things
  11. Getting files ready to print
  12. Designer
  13. The screen
  14. Looking around your model
  15. Adding shapes
  16. Selecting and moving parts
  17. Size, position and colour
  18. The right-click menu
  19. Placing parts
  20. Joining parts, holes and cuts
  21. Changing a shape
  22. Drawing your own shapes
  23. Ready-made parts and makers
  24. Text, pictures and colour
  25. Measuring
  26. Copies, mirrors and groups
  27. Build views
  28. Getting ready to print
  29. Saving and opening designs
  30. Downloading for your printer
  31. Keyboard shortcuts
  32. Other useful things
  33. Problems and fixes in the Designer
  34. Quick reference card
  35. Converter and Pictures
  36. Converting 3D files
  37. Converting pictures
  38. Editing pictures
  39. Problems and fixes
Using this guideChapters 1 to 3 explain the Studio. After that, read the part for the tab you are using. Names you see on the screen are in bold, and keys look like this: Ctrl + 1.
Part 1

The Studio

1Getting started

3D Maker Studio puts three tools in one window: the Library, which shows every 3D file on your computer in 3D, the Designer, where you make and change models, and the Converter, which turns files into the format you need. They work together, so a model goes from your folder to the Designer and back without hunting for files.

Installing

  1. Download 3D Maker Studio from the Supporter page on 3d-lithophane.com and run the installer.
  2. Start it from the Start menu or the desktop shortcut.
  3. Sign in with your 3d-lithophane.com account. A free account is enough. You sign in once, and every tab uses the same sign-in.

Free and unlocked

The Studio is free to use. The free version has daily limits on saving and exporting in the Designer, and the Library shows up to 1,000 files per folder. Unlock everything (the gold button at the top) removes the limits in every tab, for life.

Already bought the 3D Designer or 3D Previewer app?What you bought carries over. Sign in with the same account: the Designer unlock opens the Designer tab, the 3D Previewer unlock opens the Library tab, and the bundle opens everything. The separate apps stop on 31 December 2026.

2The window and its tabs

The Studio window with the Library tab open
The Library tab, open on a folder of figurines.

Along the top are the four tabs. Click one, or use the keys:

TabWhat it is forKey
LibraryEvery 3D file in a folder and its sub-folders, with 3D picturesCtrl + 1
DesignerMaking and changing modelsCtrl + 2
ConverterSaving a file in another formatCtrl + 3
PicturesEditing a picture, saving it in another format, or using it in the DesignerCtrl + 4

Guide (or F1) opens this guide in its own window, with Print and PDF buttons.

Each tab keeps its place while you look at another one, so you can switch back and forth freely. On the right of the top bar:

3Working between the tabs

From the Library to the Designer or the Converter

The right-click menu on a model in the Library
Right-click a model.

Right-click a model in the Library and choose Open in Designer or Open in File converter. In a model's preview the same buttons are called Edit in Designer and Convert to other formats.

From the Converter to the Designer

Open a file in the Converter tab and press Add it to the Designer in the bar at the top. The size and the turn you chose in the converter come along, and a model with several colours arrives as one part per colour.

From the Designer to the Library

The Designer after an export, with the Saved note at the bottom right
After an export: the file is saved, with buttons to show it.

With Save Designer exports to my Library ticked, every file you export from the Designer is saved straight into Documents\3D Maker Studio\Designer exports, without asking where. A note shows the file name, with Show in Library and Open folder. An earlier file is never overwritten: a second one gets "(2)" in its name.

TipUntick the box when you want to choose the folder yourself for a file. The usual Save window then opens again.
Part 2

Library

4Choosing a folder

The Library shows the 3D files in one folder and every folder inside it, grouped by the folder they are in.

A big drive takes a moment the first time; a counter shows how far it has got. It reads STL, 3MF, OBJ, FBX, GLB and glTF models, G-code and resin files (CTB, PHOTON, PWS and others). Drawings, documents and pictures in the same folders (STEP, DWG, PDF, JPG …) show as small badges next to the models.

Free and unlockedThe free version shows up to 1,000 files per folder you open. Unlocked, there is no limit.

5Browsing your files

Every model gets a card with a 3D picture, its name, size and date. The pictures are made the first time you see them and kept, so the next visit is quick. The bar above the cards narrows things down:

Selecting several files

Hold Ctrl and click cards, or Shift + click for a row of them. Ctrl + A selects everything shown, Esc clears the selection. A bar appears with what you can do with all of them at once: open, favourite, tag, move or delete.

6Looking at a model

A model open in the Library preview
A model in the preview, with its facts on the right.

Click a card to open the model in 3D. Drag to turn it, right-drag to slide, scroll to zoom. ← and → go to the previous and next file, R resets the view and Esc closes it.

On the right you see its size in mm, the number of triangles, the volume, roughly what it weighs and costs in filament, whether it fits your printer's bed, and a check of the mesh.

7Keeping your files tidy

The Trash

Delete moves a file to the Library's own Trash, never straight out of existence. The Trash button at the top shows what is there: restore a file to where it was, or empty the Trash, which sends the files to the Windows Recycle Bin.

TipRight after a move or a delete, the note at the bottom has an Undo button.

8Finding things

9Getting files ready to print

Part 3

Designer

The Designer in the StudioThe Designer tab is the same 3D Designer as on 3d-lithophane.com. Your saved designs and shapes are the same in the Studio and on the website. These chapters come from the 3D Designer guide.

10The screen

The Designer screen with numbered areas
The Designer screen.
TipChoose your printer first, under FDM printer preset at the top of the right panel. The bed then has the same size as your printer's bed, so you can see straight away if a model will fit.

11Looking around your model

You can look at your model from any side. This only changes your view. The parts stay where they are.

ToDo this
Turn aroundHold the left mouse button on an empty spot and drag.
Slide sidewaysHold the right mouse button and drag.
Zoom in or outRoll the scroll wheel. It zooms in towards the mouse pointer.
Jump to a viewPress 1 (at an angle), 2 (front), 3 (side) or 4 (top), or use the View menu.
The View menu
The View menu.

More in the View menu

12Adding shapes

Click Shapes at the top of the tool rail, then click a shape. It is placed on the bed and selected, so you can change it straight away.

The Shapes panel
The Shapes panel.
TipIf you can't find a shape or tool, press / (or click Search in the top bar) and type what you are looking for, for example "gear", "hole" or "mirror".

13Selecting and moving parts

Selecting

The arrows on a selected part

Move arrows on a selected cylinder
Red moves left and right (X), green front and back (Y), blue up and down (Z).

Drag an arrow to move the part in that direction only. Drag one of the small squares between the arrows to move it flat over the bed. There are three sets of arrows:

WMove arrows to move the part
ERotate rings to turn it
RScale handles to make it bigger or smaller

Small and exact moves

14Size, position and colour

The right panel shows the numbers of the selected part. Click in a box, type a new number and press Enter. All sizes are in millimetres.

Position, size, rotation and colour boxes
Position, Size, Rotation and Colour.

Under the colour you can see the size of the part, its volume, and about how much filament it uses and costs. The Actions buttons do common jobs in one click: drop to floor, centre, mirror, duplicate and delete.

TipShift + S takes you straight to the size box. To resize a whole design, use Place > Scale / resize. You can type the size you want there, or click Fit bed to make it fit your printer.
ParametersIn the Parameters box you can give a measurement a name, like wall = 2, and then type that name in any size box. If you change the value later, every part that uses it changes too. You don't need this to get started.

15The right-click menu

Right-click a part to see what you can do with it. The menu changes with what you have selected. With two parts selected, for example, it also shows the ways to join them.

The right-click menu with the Transform group open
The keys on the right are the shortcuts.

You can give every item in this menu your own key. See chapter 28.

16Placing parts

The Place tools
Click Place on the tool rail.
FDrop to floor puts the part down on the bed. Always do this before printing, otherwise the part starts in mid-air.
CCentre on bed moves the part to the middle of the bed.
Shift+D, Shift+CDo the same for all parts at once.
LLay flat: click a flat face of the part and it turns so that face is on the bed. Good for a clean first layer.
Shift+LAlign onto a face: click a face of one part, then a face of another part. The first part is placed flat against the second.
AAuto-arrange on bed spreads the parts out so they don't touch.
Shift+ERotate round a point: click the point to turn around, then turn the part. Type an angle if you want an exact one.

17Joining parts, holes and cuts

This is how you turn simple shapes into real objects. Click Combine on the tool rail.

The Combine tools
The Combine tools.

Union, Cut and Keep

Select two parts that overlap, then choose one of these:

Making a hole

The easiest way to cut something out is with a hole part. A hole part is see-through, and you can keep moving and resizing it until it is in the right place.

A block with a see-through cylinder marked as a hole
The cylinder is marked as a hole.
The same block with a round hole cut through it
After Apply holes.
  1. Add a cylinder (or any other shape) and put it where you want the hole. Make it a bit taller than the block, so it goes right through.
  2. Select it and press O, or right-click and choose Combine > Mark as hole. It becomes see-through.
  3. Move or resize it if you need to. You can mark more than one hole.
  4. Choose Apply holes (Shift + H). All the holes are cut out of the parts they touch.

Also in this group

18Changing a shape

The Modify tools
Click Modify on the tool rail.

Try them out. If you don't like the result, press Ctrl + Z and it is back the way it was.

19Drawing your own shapes

If the shape you need isn't in the list, you can draw it. Click Draw on the tool rail.

Drawing on a part

  1. Choose Draw on a face (Shift + R) and pick Rectangle, Circle, Polygon or Lines.
  2. Click on a flat face of your part and draw. Points snap to corners and edges. You can also type a size, for example 40,20 and Enter for a rectangle of 40 by 20 mm.
  3. Choose Push/Pull (Shift + P) and drag what you drew. Push it in for a hole or pocket, or pull it out for a raised part.

Sketching a new shape

20Ready-made parts and makers

Click Create on the tool rail. Each item asks a few questions, such as the size, the number of teeth or the text, and then builds the part.

The Create menu
The Create menu. Scroll down for more.
DemosThe Demos menu in the top bar has finished example designs, such as gears and models with moving parts. Open one to see how it was made, and change it if you like.

21Text, pictures and colour

Click Text on the tool rail.

TipText prints best if the letters stand out (or go in) at least 1 mm and the lines are at least 0.8 mm thick. Bold fonts work best.

22Measuring

Click Measure on the tool rail.

MMeasure: click two points to see the distance between them. You can also measure an angle or the width of a round hole.
Shift+TTape measure & guides: measure, and leave guide lines and points that other tools snap to. Guides are saved with the design but not printed.
Shift+AProtractor: guide lines at an exact angle.
Section view: cut the model open on screen to look inside.
Dimension labels: show the sizes of the selected part in the view.
Scrap PadClick Scrap Pad in the top bar for a small notepad that stays on the screen while you work. It is handy for writing down measurements. Your notes are kept after you close the page.

23Copies, mirrors and groups

Click Arrange on the tool rail.

24Build views

One design can have up to ten build views. Each view is a printer bed of its own. You can use them for:

  • parts of one project that are printed separately, for example a box on view 1 and its lid on view 2,
  • different versions of the same idea,
  • a full bed of parts, with a spare view next to it.

The pictures beside the tool rail show all ten views. The view you are on has an orange frame.

The build views strip
The build views.

When you save, all ten views are saved together.

25Getting ready to print

The Print tools
Click Print on the tool rail.
SimulateClick Simulate in the top bar to watch the model being printed layer by layer, with the print time and how much filament it uses. It is a good way to spot a problem before you start a real print.
Before you printDrop all parts to the floor (Shift + D), put large flat faces down on the bed (L), and run Check printability.

26Saving and opening designs

The File menu
The File menu.
Unsaved workWhile you work, the Designer keeps a copy of your design in the browser. If the page reloads or closes by accident, it offers to bring the design back. This copy is only in this browser on this computer, so use Save for anything you want to keep.

27Downloading for your printer

Your printer can't read a design directly. You download a file and open it in your slicer. That is the program that came with your printer, such as Bambu Studio, PrusaSlicer, OrcaSlicer, Cura or Creality Print.

Open the Export menu and choose a format.

The Export menu
The Export menu.
FormatWhen to use it
STLEvery printer and slicer can open it. It has no colour. Shortcut: Ctrl + E.
3MFFor printing in more than one colour, or when you want the parts kept separate in the slicer.
OBJ, GLB, PLYFor other 3D programs, websites or AR.
Selected as STLOnly the selected part, not the whole design.
All views as 3MFAll your build views at once.

A padlock next to a format means it needs Supporter. STL is free for everyone with a free account.

ColoursSTL files have no colour. If your model has colours, download a 3MF to keep them. In Bambu Studio, Creality Print, OrcaSlicer and PrusaSlicer each colour of your design arrives on its own filament: the first colour on filament 1, the second on filament 2, and so on. Set those filaments to the colours you have loaded.
OrcaSlicer and PrusaSlicerIn OrcaSlicer, bring the file in with File > Import (Ctrl + I) or drag it onto the plate. If you use Open project instead, Orca keeps only one filament and the other colours don't show. In PrusaSlicer, choose a printer with more than one filament, such as one with an MMU3 or the XL with several tool heads.
Bambu Studio messageWhen you open the file, Bambu Studio says it will load the geometry data only. It says that for every 3MF that wasn't made in Bambu Studio. Click OK. Your model and its colours load as normal; only print settings are not taken from the file.

28Keyboard shortcuts

Most things have a key, which saves a lot of clicking. Press ? or choose File > Keyboard shortcuts to see them all.

The keyboard shortcuts window
The Keyboard shortcuts window.

Changing a key or adding one

  1. Press ? to open the window. Type in the search box to find what you want, for example "floor".
  2. Click the key button next to it. It now waits for you to press a key.
  3. Press the new key or keys, for example Alt + F. If that key is already used for something else, you are asked first whether to swap them.

All the standard keys are listed on the quick reference card at the back.

29Other useful things

30Problems and fixes

ProblemWhat to do
A part is floating, or sits inside the bedSelect it and press F (drop to floor). Shift + D does all parts.
The hole wasn't cutMake the hole part a bit longer so it sticks out on both sides, then choose Apply holes (Shift + H).
I can't click a partIt is probably locked or hidden. Check the Objects list in the right panel.
Two parts print as two piecesLet them overlap a little, select both and choose Union.
My model lost its coloursSTL files have no colour. Download a 3MF instead.
It is too big for my printerTick Keep proportions and make it smaller, use Place > Scale / resize > Fit bed, or use Split for printing.
The Designer is slowUse Simplify on big imported models, and hide the parts you are not working on.
I lost my designOpen the Designer again in the same browser. It offers to bring back work that wasn't saved. Press Ctrl + S often.
A key does nothingClick once in the 3D view first, because the key may be going into a text box. Also check the key in the shortcuts window (?).
There is a padlockThat tool or format needs Supporter. Everything else still works.

The full help, with more detail on every tool, is at 3d-lithophane.com/designer-guide.php.

31Quick reference card

These are the standard keys. You can change any of them (chapter 28).

Looking around

Left-dragTurn around
Right-dragSlide
Scroll wheelZoom
1 2 3 4Angle, front, side, top
Shift+WDisplay style
V then 1…0Go to build view

Edit

Ctrl+Z / YUndo / redo
Ctrl+C / VCopy / paste
Ctrl+ASelect all
DDuplicate
DeleteDelete
TabNext part
Arrow keysNudge (Shift: 0.2 mm)

Move and size

W E RMove, rotate, scale
Shift+SEdit size
F / Shift+DDrop to floor / all
C / Shift+CCentre / all
LLay flat on a face
Shift+LAlign onto a face
AAuto-arrange
Alt+X/Y/ZMirror
Shift+MMove with snapping
Shift+ERotate round a point

Combine

Alt+UUnion
Alt+SCut
Alt+IKeep
OHole / solid
Shift+HApply holes
XCut / split
Shift+XSplit into parts
HHollow

Parts

G / UGroup / ungroup
Alt+BAlign bottoms
KLock / unlock
Alt+HHide
Alt+WSee-through (this part)

Draw and measure

Shift+RDraw on a face
Shift+PPush / pull
Shift+OOffset a face
Shift+FFollow Me
TText on a face
MMeasure
Shift+TTape measure
Shift+AProtractor
Shift+IReference image
PPrint info

File

Ctrl+SSave
Ctrl+Shift+SSave a copy
Ctrl+OLoad a design
Ctrl+Shift+OOpen a file
Ctrl+EExport STL
Ctrl+Shift+EExport this part

Help

/Search all tools
?Keyboard shortcuts
EscCancel or close

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Part 4

Converter and Pictures

32Converting 3D files

The Converter tab with a model open
The Converter tab, with the Add it to the Designer bar at the top.
  1. Drop a file onto the box, or click it to pick one. An OBJ needs its .mtl file (and its pictures), a glTF its .bin file: pick them together, or a zip.
  2. Check the model in the preview and the facts next to it: parts, triangles, colours and size.
  3. Choose Save it as: STL, 3MF with colours (for Bambu, Orca, Creality and Prusa), OBJ, GLB, glTF, PLY, OFF or Rhino 3DM.
  4. If the size is wrong, choose what the file is measured in, or type how tall it should be. Tick Stand it up if it lies on its back.
  5. Press Convert and download. Or press Add it to the Designer at the top to carry on in the Designer.

It opens STL, 3MF, AMF, OBJ, PLY, OFF, STEP and IGES (from CAD programs), BREP, Rhino, FreeCAD, GLB, glTF, FBX, DAE, 3DS, VRML and IFC. A STEP or IGES file is turned into triangles when it opens: that is what printers need, but a mesh cannot become a CAD solid again.

Files from design programsSolidWorks, SketchUp, Inventor, Fusion and FastCAD keep their own files to themselves. Save a copy from the program as STEP, STL or OBJ, and open that.

33Converting pictures

Click Pictures at the top of the Converter. Drop one picture or several (JPG, PNG, WebP, GIF, BMP, AVIF, SVG or ICO).

TipiPhone photos (HEIC) can't be opened yet. On the iPhone, Settings, Camera, Formats, Most Compatible saves photos as JPG.

34Editing pictures

The Pictures tab with a picture open in the editor
The Pictures tab.

The Pictures tab is a picture editor. Drop a picture onto it, or open one from the Library: in the Library's picture viewer, click Edit in Pictures.

Edit it

Save it, or use it in the Designer

35Problems and fixes

ProblemWhat to do
A tab asks me to sign in againSign in on that tab, or switch to another tab and back: once you are signed in on one tab, the others follow.
The Library shows only part of my folderThe free version shows 1,000 files per folder. Unlock everything, or open a smaller folder.
No pictures on some cardsVery big files get a picture when you open them. Create thumbnails makes them all at once.
A model is lying on its sideIn the preview, Flip up-axis. In the Converter, tick Stand it up.
An export didn't show up in the LibraryClick Designer exports at the top, or Rescan. Check that Save Designer exports to my Library is ticked.
"Add a part first" when I use a picture in the DesignerA raised picture and a decal go on a part. Add one in the Designer (Shapes, a flat box makes a good plate), then use the picture again.
A STEP file takes a while to openThe first STEP file needs an extra helper from the internet. After that it is quicker.
I bought the 3D Designer or 3D Previewer app, but the Studio says FreeSign in with the email address you bought it with. Then open your account in that tab and click Check again.
Something elseEmail contact@3d-lithophane.com.

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